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You can't get items higher than your level range, but you can get lower-level items. If you get an item that rolls as Unique or Set, the item will roll whatever that item has as a fixed iLvl, minimum character level, and properties. If the item rolls Magic or Rare, its iLvl and affixes will generate within that cLvl +4/-5 range. Magic affixes (things like +Strength, +Magic Find, +Resistances, etc) are randomly generated, but also have restrictions based on the gear type, quality type, and item level.
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When you choose an item for gambling, a few more rolls happen before it lands in your Inventory: If you're gambling with a cLvl 1 character, it won't show any items with a higher base iLvl than 5 - you'll see Light Boots with an iLvl of 3, but you won't see Heavy Boots with an iLvl of 7 until you're at least cLvl 3. The gambling window will only base item types that fall into that level range. The formula for determining gambled gear's generated item level, possible upgrades, and magical affixes on Magic or Rare items is:
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This will always include at least 1 ring and 1 amulet. The system rolls for which 14 items appear in the window.When you open a Gambling window, two things happen: You can reduce this price with gearing, which is mentioned later in this guide. Rings always cost 50,000 gold to gamble, and Amulets always cost 63,000 gold. As you go up in levels, gambling costs also go up for all items except Rings and Amulets. A normal Javelin costs 240 gold from a vendor an unidentified Javelin costs 982 gold to gamble at level 1. The cost to gamble an item is considerably higher than buying a normal or Magic-quality item from most vendors. The base item type is very important, particularly at higher levels when different base items can share similar icons. When you mouse over an item in the Gambling window, it will show you the cost and the base item type. This is very handy in case you are looking for something specific. You can click the Refresh button to generate another screen of different items. This can include even more rings and amulets.Īt the bottom of the screen is the amount of money you have to spend on gambling and a Refresh button. This includes 14 unidentified items: at least 1 Ring, 1 Amulet, and 12 other randomly-selected items that you can gamble for at your character level (cLvl). When you click on a gambling NPC, you will get a list of dialogue options, including "Gamble". Act V - Nihlathak, who is replaced by Anya after rescuing her.The five (really, six) gambling NPCs in each of the five Act towns are as follows: The formula used to decide what's available and how it rolls is based entirely your character level and random factors that have nothing to do with the gambling NPC. It doesn't matter which gambling NPC you visit, in what act, or even on what difficulty level. Gambling is just that: buying unidentified items from a gambling vendor for a high markup, hoping that you'll get an item that's worth even more. In every main town in every act on every difficulty level, there is one NPC with whom you can Gamble. To get the most out of Gambling, you need to understand how the system works. Because you can target the exact type of item you want to look for in Gambling, many players find the combination of a gold-finding character and Gambling a great way to find elusive items. At higher levels, it can be easier to build a character specifically for farming gold and then using that gold to gamble up Set and Unique items. Since you are guaranteed at least a Magic-quality item, and a 1 in 10 chance of a Rare, it's actually not a bad early way to equip low-level characters. Why gamble? It's actually one of the easier ways to acquire high-level pieces in game, if you have the gold to spare for it.
Reducing sacred gold cheats how to#
This guide will discuss how gambling works in Diablo II: Resurrected, the facts and myths of gambling, when to gamble and for what, and how to gear for gambling (yes, there is such a thing!). Welcome to Wowhead's guide to Gambling in Diablo II: Resurrected.
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